Senior Software Engineer
Results-oriented engineer with 9+ years of experience driving innovation through AI/ML solutions, scalable cloud infrastructure, and full-stack development. From AAA game titles at Sony to production ML systems, I build technology that makes an impact.
LLMs, LangChain, RAG, Vector Databases (Pinecone, Qdrant), Model Deployment & Scaling, PydanticAI, Agents
AWS, Azure, GCP, Kubernetes, Helm, OpenTofu, AWS CDK, Docker, CI/CD Pipelines
Python, JavaScript, TypeScript, C, C++, Rust
FastAPI, Django, Node.js, React, React Native, PostgreSQL, Redis, Snowflake
MDM Solutions, Active Directory, Ubiquiti UniFi, Asset Management, Help Desk Operations
Pipeline Development, Character Rigging, Motion Capture, Qt/PySide, MEL/Python Tools
Employ · Waltham, MA (Remote)
Air Pros · Fort Lauderdale, FL (Remote)
Stickboy Creative · Fort Myers, FL
Sony Computer Entertainment · San Diego, CA
Hydraulx · Santa Monica, CA
Whether you're looking for a senior engineer to join your team, need consulting on AI/ML implementation, or have a project that needs expert guidance—I'd love to hear from you.
Before the code, there were pixels and polygons. I helped bring The Last of Us and Uncharted 3 to life at Sony, shipped Killzone: Shadow Fall for PS4 launch, and worked cloth simulations on Avatar at Hydraulx.
From AAA games to ML pipelines, the journey has been quite the adventure. Thanks for finding this little corner of my story.
— Kevin, former technical artist turned AI engineer